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Helldivers 2 Update 1.007.203 Applies Crash and Bug Fixes on November 11

Having trouble viewing the text? You can always read the original article here: Helldivers 2 Update 1.007.203 Applies Crash and Bug Fixes on November 11Arrowhead has issued Helldivers 2 update 1.007.203 on all platforms…

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Helldivers 2 Update 1.007.203 Applies Crash and Bug Fixes on November 11

Having trouble viewing the text? You can always read the original article here: Helldivers 2 Update 1.007.203 Applies Crash and Bug Fixes on November 11

Arrowhead has issued Helldivers 2 update 1.007.203 on all platforms on November 11, and this brings a slew of bug fixes and resolves crashing issues too.

While this is a hotfix more than anything else, it does address cosmetic mods not functioning properly too.

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For the complete changelog as well as known issues, read on.

Helldivers 2 Hotfix 1.007.203 Resolves Cosmetics Mods Problem

Overview

Greetings, Helldivers. Today’s hotfix tackles crash and bug fixes, as well as unblocking some cosmetic modifications.

Community Feedback Changes

  • [PC] Fixed an issue preventing certain cosmetic mods from functioning.

Fixes

Crash Fixes

  • Fixed a crash that could occur when receiving status effects such as poison or gas in Hive World caves
  • [PC] Fixed a crash that could occur while exiting the game
  • [PC] Fixed a crash that could occur on boot when the game had issues with writing permissions on Windows

Misc

  • Fixed issue where fire did not work and couldn’t be spread inside caves
  • Fixed a level generation issue on Hive World caves where large assets could spawn outside the cave and block mission progression and stratagem call-in
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Known Issues as of November 11

New

  • FOV on the LAS-44 Nova’s scope is wider than intended.
  • When toggling Reflection Quality to its lowest option while using RDNA 2/3 AMD GPUs, all reflections become corrupted.
  • The player may die when climbing on a closed bug hole (the evil rock that kills you)

Technical

  • Helldiver may die after landing on top of Automaton fabricator when Player has high latency.
  • Campaigns menu UI is slightly cut off when playing on some resolutions

Gameplay

  • A different mission type may be generated than the mission that was selected
  • Explosives can cause Helldivers hidden behind terrain to ragdoll
  • Melee kills are not being correctly counted in the end-of-mission stats or career stats
  • Oil/dirt/blood and other visual effects sometimes stain armor and/or helmet, making it jet black
  • The ‘Operated By’ text under the Super Destroyer name is not showing the Player’s nickname
  • Hellpod Avoidance Areas are inconsistent with the Player’s POV
  • Red Beacon Stratagems do not follow the beacon when it changes location
  • MGX-42 Bullet Storm’s muzzle flash may not be aligned with the weapon
  • Very few enemies approach extraction when extraction zone is close to edge of map
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